Animation by changing the source region of an image by
Bluring an image by rending the same image multiple times.
Demonstrating the difference between nearest filter and linear filter.
Filling images with solid colors by a composition mode.
Rendering glyphs of a TrueType font by
Changing hue-saturation-value by specifying a color matrix.
Infinite scroll by changing the rendering position frame by frame.
Game of Life
Plotting Conway's game of life by
Plotting a Mandelbrot set by
ReplacePixels and complex numbers.
Mosaic effect by shrink an image once and enlarge it with nearest filter.
Rending noise by
Rendering bunch of images with geometry/color matrices.
Rendering polygons by
Rendering many images very fast by automatic batches.
Rednering tiles with
DrawImage specifying sub-images.
Airship effect like Final Fantasy 6 with pseudo raster scrolling.
Drag & Drop
Drag & drop by handling input.
Hi-DPI rending by specifing a special scale.
DrawImage and a composition mode.
Drawing tool using an offscreen image as a canvas.
Pseudo raster scrolling by rendering thin parts of an image.
Renderng ray casting regions.